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Recently, our Associate Editor, Ally, sent me a lovely link that her dad forwarded to her (oh how information trickles down to me!)
Edge.org was inspired by intellectual clubs like the Invisible College of the 17th century, the Royal Society, The Lunar Society and The Reality Club, which consisted of leading intellectuals from a wide array of disciplines. Scientists like Robert Boyle and John Wallis, cultural figures like James Watt, Benjamin Franklin, and Erasmus Darwin, would come together to build on their knowledge through conversation and experimental investigation.
Some of the clubs were informal gatherings, with members meeting in random locations, from Chinese restaurants and artist lofts to investment firms and board rooms at world renown universities.
Today, that venue is the web.
A living document 16 years in the making, Edge.org is comprised of discussions on hot-button issues between many of the world’s smartest people. Every year, the best question is chosen and [...]
With January almost done, we’re already used to saying it’s 2012. But 2011 is still relatively fresh in our minds.
Sketches from Impromptu, a 3D animated short currently in production
Sir Bit, an ASCII quest game for the iOS platform. Full version coming soon.
The year has started off with a full bang: We’ve signed on new ad campaigns; we’re in production of Impromptu, our first 3D animated short and co-production with the NFB; we’re preparing to develop our first ebook; and our developer, Cliff, is putting the final touches on the full version of Sir Bit, an ASCII-style iOS game.
Yet, while we prepare for what’s in the works for 2012, we’ve also had a bit of time to really think about all the work we’ve done over the past year.
As part of a special blog series, I thought we’d highlight 10 intriguing Global Mechanic projects of 2011, a retrospective, if [...]
Ah, finally got my hands on some sketchbooks from our Director, Bruce.
Have a look!
#gallery-1 {
margin: auto;
}
#gallery-1 .gallery-item {
float: left;
margin-top: 10px;
text-align: center;
width: 33%;
}
#gallery-1 img {
border: 2px solid #cfcfcf;
}
#gallery-1 .gallery-caption {
margin-left: 0;
}
For more sketchbook pages from our talented staff, see sketches #007, #008, #009.
The making of The Art of Pho.
Bruce’s friend from London, Jeremy Southgate, just sent us a neat link about the making of a particularly cool motion comic, The Art of Pho, based on the graphic novel by Julian Hanshaw.
You see, we’ve been brainstorming ideas for the My Robot, an ebook for kids we’re developing with Jem. Jem’s going to be producing the “book” and we’ll be contributing the “e” to the project.
Motion comics, or graphic novels whose images have been somehow animated or moved onto a digital platform, have been a great point of reference during our creative process. Seeing how others have approached this medium will help us eventually make decisions about how to stylize our own technique for My Robot. We’ll keep you posted on the project’s status!
Tidbit: See some of our kid-friendly projects!
Impromptu is a co-production between the NFB and Global Mechanic. The short film focuses on a modern man named Chuck, who’s experience of a dinner party he’s throwing acts as a metaphor of something we can all relate to:
the experience of our external world, which can often be chaotic, but which can still lead to poignantly beautiful resolutions inside ourselves.
In the words of the film’s director, our one and only, Bruce:
“The film is about how Chuck sees and feels about his world. Like the piano impromptu from which the piece takes its name, it’s an account of thoughts and visions spurred by the spirit of the moment. It’s a metaphor for the inner redemptive eurekas of life, the ones that carry us forward even when no-one else knows they’ve happened.”
The film will be produced using stereoscopic 3D, which lends itself very well to the film, especially in scenes where Chuck [...]
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